Ashton Andrepont

Educational Technology Research • Accessibility • Human-AI Collaboration

Projects

A selection of projects I've worked on during my undergraduate studies, demonstrating experience in software development, machine learning, and educational technology. These projects reflect my growing interest in how technology can support learning.

Educational Software Development

I contributed to the development of educational software with a focus on accessibility and inclusive design. This project involved creating user interfaces and implementing features to support students with diverse learning needs.

Technologies: Python, Django, JavaScript, HTML/CSS

Focus: Accessibility features and user-centered design

Web Development Accessibility Python Team Project

Machine Learning Research Project

As part of my undergraduate research experience, I worked on exploring curriculum learning approaches for neural networks. This project gave me hands-on experience with machine learning frameworks and research methodologies.

Technologies: Python, TensorFlow/PyTorch, Jupyter Notebooks

Learning: Research methods, experimental design, data analysis

Machine Learning Research Python Data Analysis

Academic Coursework Projects

Throughout my computer science program, I completed various projects that helped develop my technical skills and understanding of software development principles. These included web applications, data analysis projects, and algorithmic challenges.

Technologies: Java, C++, Python, SQL, Git

Skills Developed: Problem solving, debugging, software design patterns

Academic Projects Multiple Languages Software Design Problem Solving

Skills & Technologies

Programming Languages

Through coursework and projects, I have gained experience with multiple programming languages and development frameworks, with particular strength in Python for both web development and data analysis.

Python JavaScript Java C++

Areas of Interest

My project experiences have helped me identify key areas I'd like to explore further in graduate study, particularly the intersection of human learning and computer science.

Educational Technology Machine Learning Accessibility Human-Computer Interaction